Monday, 9 January 2012

Project 1: Skinning

For this task we were asked to re-skin a game that has been created by our tutor. This was a very simple task as most of us in the class were very new to computer game design and had to start from the basics.
The game we had to skin was a side scrolling spaceship shooter, pretty basic but fun game!
The screenshot below is what the original game looked like before it was re-skinned.
The first thing I had to do was to think of a new theme that the game could be based on, after hearing a few ideas from other people I decided to go for quite an unusual theme. My theme was based around a hot dog, the player played the as a sausage and shot at flying bread buns, tomato's and other food items which made up a completed hot dog. (The aim of the game was to not become a complete hot dog.) Below is the screenshot of my game after skinning over the game objects. Also I changed the backdrop from a space image to the inside of a fridge.

Summary: Overall this task was pretty straight forward but still enjoyable, it taught me the basic skills of skinning within Unity, meaning that in later projects if I'm not happy with something I don't have to start from scratch I can simply edit the thing I am not too happy about.

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